Arduino Education is focused on creating the next generation of STEAM programs while supporting the needs of teachers and students throughout the educational journey.
Arduino CTC GO!
This module is a STEAM program focused on adding mobility to the projects. It consists of 4 practical lessons in which students will be introduced into the base of motions by learning about easy connection and control motors. This will allow them to create 4 different guided projects in which students will apply the knowledge acquired during the lessons building mobile structures.
What Does Every Module Include?
- TOOLBOX: All the specific motions components and materials you need to build several guided experiments and projects in addition to the Core Module components.
- SOFTWARE PLATFORM FOR EDUCATORS with all the materials you need for each lesson, resources to help you with lesson preparation, content tips, timing suggestions for classroom management, and curriculum links
- SOFTWARE PLATFORM FOR PUPILS with step-by-step instructions, assembly videos, and fun activities to help them get started with programming, electronics and building fully-functional, interactive projects (educators also have prior access to this platform so they can prepare and adapt their lesson plans)
- TRAINING AND SUPPORT including a welcome training webinar with an Arduino Education expert, training videos that explain each lesson’s concepts, shorter videos that expand on lesson content, and direct email support from an education expert.
This expansion pack includes 14 learning sessions:
- 7 Guided sessions: 4 Guided activities lessons to learn how to start working with motors and 3 Guided project-building sessions to apply the acquired knowledge
- 7 Self-guided project-building sessions
During these sessions, students will develop and build their own projects
The seven self-guided project-building sessions that follow give students the confidence they need to work both under their own initiative and collaboratively with their peers, boosting their essential 21st-century skills
As in the core module, the expansion pack includes teacher content, teacher guides and premium training and support with an Arduino Education expert.
|Students up to||24|
|Teachers up to||3|
CTC GO! - Motions Expansion Pack Toolbox
- 8 Standard Servo Motors
- 8 Continuous Servo Motors
- 8 Student group boxes: Each student group will have a components box with the materials they need to add to the CTC GO! Core Module ones to work on the experimental lessons.
- 16 Li-on 18650 batteries
- 8 battery holders
- 2 battery chargers
- 8 9V batteries
- Jumper wires
- Two markers
- Two screwdrivers
- Assembly mechanical pieces: Include the modular building pieces needed to be combined with the already existing in the Core Module to be able to build 4 different guided projects.
Each CTC GO! module purchase includes user access to the online platform. Up to three educators are granted access, and can subsequently manage student access with a 24-slot limit per toolbox.
With your CTC GO! Motions Expansion Pack registration code, you will unlock the access to this new module while keeping all your previous CTC GO! content.
The online platform runs on a custom-made Learning Management System (LMS), which helps students get started with programming, electronics and building fully-functional, interactive projects under the guidance of educators. Currently available in English, but more languages will be added in the future.
Educators are granted access prior to students, so they can prepare and adapt their lesson plans with more engaging and creative techniques. This allows them to integrate the latest technologies into their curriculum.
The content and class dynamics are specially designed to enhance students’ problem-solving and teamwork skills in a collaborative environment.
- Practical lesson 1: Making Things Move
- Practical lesson 2: Circular to Linear Movement
- Practical lesson 3: Continuous Rotation
- Practical lesson 4: Gears and Pulleys
- 3 Project building sessions: Guided projects based on the already learned concepts.
- 7 Experimental sessions: The students are able to experiment in building their own projects. By the end of the course, students will have the option to create their own projects and share them with the Arduino Education community.
Note that the CTC GO! program duration is flexible and based on the number of lessons the students take each week (two to three lessons per week are recommended).
Educators guide: Content dedicated to educators which goal is to orientate and help on how to go through the program based on the knowledge and experience collected from previous experiences.
Arduino CTC 101
Creative Technologies in the Classroom 101, or CTC 101, is Arduino’s one-of-a-kind STEAM (Science, Technology, Engineering, Arts, and Mathematics) program.
Tailored for students ages 13 to 17, CTC 101 is the ideal professional development program for educators. CTC 101 has been certified by the Finnish Kokoa Education Standard™ that guarantees high educational value and robust pedagogical design on global learning.
Arduino Starter Kit
Teach middle school students the basics of programming, coding, and electronics. No prior knowledge or experience is necessary as the kits guide you through step-by-step, you are well-supported with teacher guides, and lessons can be paced according to your students’ abilities. You can integrate the kit throughout the curriculum, giving your students the opportunity to become confident in programming and electronics with guided sessions and open experimentation. You’ll also be teaching them vital 21st-century skills such as collaboration and problem-solving.
LESSON COMPLETION TIME:
*Typical total lesson time = 90 minutes
(Classes are planned with the possibility to be divided into 2 halves ways)
- 5 minutes - Overview and Vocabulary
- 5 minutes - Inventor’s Spotlight
- 5 minutes - Components Needed
- 30 minutes - Build the Circuit
- 40 minutes - Test and Modify
- 5 minutes - Clean Up
Arduino Science Kit Physics Lab
The Arduino Education Science Kit Physics Lab provides middle schoolers (ages 11 to 14) with hands-on experience, enabling them to explore forces, motion, and conductivity with their classmates. Students can make their own hypothesis like a real scientist, then check their assumptions, and log data thanks to Google’s Science Journal app — a digital notebook for conducting and documenting science experiments using the unique capabilities of their own devices.
The kit, based on the Arduino MKR WiFi 1010, includes a range of sensors to measure light, temperature, motion, and magnetic fields; plus it comes with a set of props and full access to online course content for teachers and students to conduct nine exciting science projects inspired by popular fairground rides like the Gravitron and Pirate Ship. We recommend two students per kit.